π Bossing
Moons of Peril
Three moons beneath Cam Torum, each weak to a different melee style. One armour set, three weapons.
1 min readUpdated 2026-09-27From the Anvil librarySuggest an edit
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What it is
Moons of Peril is a boss arena beneath Cam Torum in Varlamore: three moons, fought one after another, then a shared reward chest.
Every moon is weak to a different melee style β one armour set, three weapons.
The moons
- Blue Moon β freezing attacks. Weak to crush
- Eclipse Moon β shadow clones. Weak to stab
- Blood Moon β bleeding pools. Weak to slash
Supplies
The camp at the entrance lets you cook and brew moonlight potions for free β you can run the whole thing on camp supplies.
π’ Beginner
First runs
Around 75 Attack and Strength.
- A Dragon warhammer, Zamorakian hasta and Abyssal whip cover all three weak spots
- Make moonlight potions at the camp before each run
- Learn one moon at a time: leave after it if you're low
π‘ Intermediate
Full runs
Around 90 melee.
- Inquisitor's mace, Osmumten's fang and Abyssal tentacle β one per moon
- Bandos with torture and an Avernic defender works for all three
π΄ Advanced
Fast runs
99 melee.
- Full Inquisitor's armour on Blue Moon (crush), Torva for the other two
- The Blade of saeldor on Blood Moon, the fang on Eclipse
The moons' reward chest pays out more the faster and cleaner your run.