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πŸ‰ Bossing

Moons of Peril

Three moons beneath Cam Torum, each weak to a different melee style. One armour set, three weapons.

1 min readUpdated 2026-09-27From the Anvil librarySuggest an edit

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What it is

Moons of Peril is a boss arena beneath Cam Torum in Varlamore: three moons, fought one after another, then a shared reward chest.

Every moon is weak to a different melee style β€” one armour set, three weapons.

The moons

  • Blue Moon β€” freezing attacks. Weak to crush
  • Eclipse Moon β€” shadow clones. Weak to stab
  • Blood Moon β€” bleeding pools. Weak to slash

Supplies

The camp at the entrance lets you cook and brew moonlight potions for free β€” you can run the whole thing on camp supplies.

🟒 Beginner

First runs

Around 75 Attack and Strength.

  • A Dragon warhammer, Zamorakian hasta and Abyssal whip cover all three weak spots
  • Make moonlight potions at the camp before each run
  • Learn one moon at a time: leave after it if you're low
🟑 Intermediate

Full runs

Around 90 melee.

  • Inquisitor's mace, Osmumten's fang and Abyssal tentacle β€” one per moon
  • Bandos with torture and an Avernic defender works for all three
πŸ”΄ Advanced

Fast runs

99 melee.

  • Full Inquisitor's armour on Blue Moon (crush), Torva for the other two
  • The Blade of saeldor on Blood Moon, the fang on Eclipse

The moons' reward chest pays out more the faster and cleaner your run.